In my current project I've had to implement a custom controller. It works absolutely perfectly but at the moment I can only attach Events to it and I'd like to use Commands so I can move the logic to my viewmodel. However, I'm struggling to implement commands and replace the event so I'm hoping someone can help.
My custom controller (without my failed implementation:
using System;
using System.Threading.Tasks;
using Xamarin.Forms;
namespace FirstAED.CustomControllers
{
class SlideToAct : AbsoluteLayout
{
public static readonly BindableProperty ThumbProperty =
BindableProperty.Create(
"Thumb", typeof(View), typeof(SlideToAct),
defaultValue: default(View), propertyChanged: OnThumbChanged);
public View Thumb
{
get { return (View)GetValue(ThumbProperty); }
set { SetValue(ThumbProperty, value); }
}
private static void OnThumbChanged(BindableObject bindable, object oldValue, object newValue)
{
((SlideToAct)bindable).OnThumbChangedImpl((View)oldValue, (View)newValue);
}
protected virtual void OnThumbChangedImpl(View oldValue, View newValue)
{
OnSizeChanged(this, EventArgs.Empty);
}
public static readonly BindableProperty TrackBarProperty =
BindableProperty.Create(
"TrackBar", typeof(View), typeof(SlideToAct),
defaultValue: default(View), propertyChanged: OnTrackBarChanged);
public View TrackBar
{
get { return (View)GetValue(TrackBarProperty); }
set { SetValue(TrackBarProperty, value); }
}
private static void OnTrackBarChanged(BindableObject bindable, object oldValue, object newValue)
{
((SlideToAct)bindable).OnTrackBarChangedImpl((View)oldValue, (View)newValue);
}
protected virtual void OnTrackBarChangedImpl(View oldValue, View newValue)
{
OnSizeChanged(this, EventArgs.Empty);
}
public static readonly BindableProperty FillBarProperty =
BindableProperty.Create(
"FillBar", typeof(View), typeof(SlideToAct),
defaultValue: default(View));
public View FillBar
{
get { return (View)GetValue(FillBarProperty); }
set { SetValue(FillBarProperty, value); }
}
private PanGestureRecognizer _panGesture = new PanGestureRecognizer();
private View _gestureListener;
public SlideToAct()
{
_panGesture.PanUpdated += OnPanGestureUpdated;
SizeChanged += OnSizeChanged;
_gestureListener = new ContentView { BackgroundColor = Color.Black, Opacity = 0 };
_gestureListener.GestureRecognizers.Add(_panGesture);
}
public event EventHandler SlideCompleted;
private const double _fadeEffect = 0.5;
private const uint _animLength = 50;
async void OnPanGestureUpdated(object sender, PanUpdatedEventArgs e)
{
if (Thumb == null || TrackBar == null || FillBar == null)
return;
switch (e.StatusType)
{
case GestureStatus.Started:
await TrackBar.FadeTo(_fadeEffect, _animLength);
break;
case GestureStatus.Running:
// Translate and ensure we don't pan beyond the wrapped user interface element bounds.
var x = Math.Max(0, e.TotalX);
if (x > (Width - Thumb.Width))
x = (Width - Thumb.Width);
//Uncomment this if you want only forward dragging.
if (e.TotalX < Thumb.TranslationX)
return;
Thumb.TranslationX = x;
SetLayoutBounds(FillBar, new Rectangle(0, 0, x + Thumb.Width / 2, this.Height));
break;
case GestureStatus.Completed:
var posX = Thumb.TranslationX;
SetLayoutBounds(FillBar, new Rectangle(0, 0, 0, this.Height));
// Reset translation applied during the pan
await Task.WhenAll(new Task[]{
TrackBar.FadeTo(1, _animLength),
Thumb.TranslateTo(0, 0, _animLength * 2, Easing.CubicIn),
});
if (posX >= (Width - Thumb.Width - 10/* keep some margin for error*/))
SlideCompleted?.Invoke(this, EventArgs.Empty);
break;
}
}
void OnSizeChanged(object sender, EventArgs e)
{
if (Width == 0 || Height == 0)
return;
if (Thumb == null || TrackBar == null || FillBar == null)
return;
Children.Clear();
SetLayoutFlags(TrackBar, AbsoluteLayoutFlags.SizeProportional);
SetLayoutBounds(TrackBar, new Rectangle(0, 0, 1, 1));
Children.Add(TrackBar);
SetLayoutFlags(FillBar, AbsoluteLayoutFlags.None);
SetLayoutBounds(FillBar, new Rectangle(0, 0, 0, this.Height));
Children.Add(FillBar);
SetLayoutFlags(Thumb, AbsoluteLayoutFlags.None);
SetLayoutBounds(Thumb, new Rectangle(0, 0, this.Width / 5, this.Height));
Children.Add(Thumb);
SetLayoutFlags(_gestureListener, AbsoluteLayoutFlags.SizeProportional);
SetLayoutBounds(_gestureListener, new Rectangle(0, 0, 1, 1));
Children.Add(_gestureListener);
}
}
}
My XAML implementation:
<?xml version="1.0" encoding="utf-8" ?>
<ContentPage xmlns="http://xamarin.com/schemas/2014/forms"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
xmlns:local="clr-namespace:FirstAED.CustomControllers"
x:Class="FirstAED.Views.AlarmAlertPage">
<ContentPage.Content>
<StackLayout Margin="40">
<local:SlideToAct HeightRequest="50">
<local:SlideToAct.Thumb>
<Frame CornerRadius="10" HasShadow="false" BackgroundColor="White" Padding="0">
<Image Source="decline.png" HorizontalOptions="Center" VerticalOptions="Center" HeightRequest="40" WidthRequest="40" />
</Frame>
</local:SlideToAct.Thumb>
<local:SlideToAct.TrackBar>
<Frame CornerRadius="10" HasShadow="false" BackgroundColor="Black" Padding="0">
<Label Text="Slide 'x' to cancel" HorizontalOptions="CenterAndExpand" VerticalOptions="CenterAndExpand" />
</Frame>
</local:SlideToAct.TrackBar>
<local:SlideToAct.FillBar>
<Frame CornerRadius="10" HasShadow="false" BackgroundColor="Red" Padding="0" />
</local:SlideToAct.FillBar>
</local:SlideToAct>
</StackLayout>
</ContentPage.Content>
</ContentPage>
I have worked with Commands and generally get the idea but I am new to custom controllers and how to set them up.