Did the Sound sample form the Labs projekt work for somebody? First I tried to play a mp3 file which I didn't hear at all, except i put a break point on the line where I called soundService.PlayAsync method, then it worked. I tried that on various android simulators and also a physical device all with the same result. I can also reproduce the problem with the sample code form the Labs repository.
here is my code from my sample
public class PlaylistPage: ContentPage
{
Button playing;
public PlaylistPage()
{
this.Title = "Playlist";
playing = new Button {
Text = "Play"
};
playing.Clicked += async (object sender, EventArgs e) =>
{
playing.Text = "Playing";
SoundService _soundService = new SoundService();
await _soundService.PlayAsync ("crash.mp3");
playing.Text = "Played";
};
Content = playing;
}
}